Here’s a collection of hand-drawn doodles to help spruce up the pages of the in-game journal. So in spite of what may be considered a retro medium, the art felt fresh and new. I believe I was quite successful in translating my personal style into a pixel format. Hexels’ tablet drawing support was a nice feature that helped give the art that hand-drawn feel. I wanted to embrace the squares while still delivering something unique. ![]() With Moonrise Fall, I wasn’t really interested in creating a nostalgic pixel experience, but one that felt like my own. In this article, I will discuss my process and share some tips that may help you out as well. Over the last few years of development on Moonrise Fall, I spent a lot of time with Hexels to create all of the required art and integrated it into Game Maker Studio. Armed with a clue-filled journal, a camera, and a lantern, he must unravel the mysteries of the forest by photographing the strange creatures that reside there. Moonrise Fall is an atmospheric exploration puzzle game about a boy who finds himself lost in a supernatural forest after losing both parents in a car crash. I recently started my own studio, Made From Strings, in 2018 while developing Moonrise Fall. ![]() I studied art and design at the Art Institute of Tampa and have been involved with game development for 10 years. My name is Christopher Mathes and I am an artist, musician, developer, and the creator of Moonrise Fall.
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